Fotocrib

Fotocrib is a web based photo editing service. Fotocrib currently allows users to:

* Create montages

* Add 3D effects

* Encrypt photos

* Create rounded corners

* Convert between jpeg, png, gif, pdf and postscript formats

* Send photos to email recipients and lots more.

fotocrib-photo-editing

Pizap

Pizap is a fun free photo editor that lets people easily create wacky images with their digital pictures. PiZap was created as a tool primarily for social networking users who want to post their images to their favorite social networking sites

pizap-photo-editing

Blingee


Add Glitter, Graphics, and Comments to personalize your images, then share with your friends!

blingee-photo-editing

PhotoFunia

PhotoFunia is an online photo editing tool that gives you a fun filled experience. You upload any photo and just wait to see the magic. Our proprietary technology automatically identifies the face in the photo and let’s you add cool photo effects and create funny face photo montages.

PhotoFunia is free and very easy to use. Just select an effect you like from over 100 different effects, upload your photo, and PhotoFunia will handle the rest for you.

photofunia

Pixelmator

Pixelmator screen shot.

Pixelmator is a fast and powerful image editing software for the Mac operating system. With its intuitive and beautiful Graphical User Interface (GUI), support for layers to organize your document, a large assortment of painting tools, and simple-to-use photo correction tools – Pixelmator is an excellent pick for Mac users who don’t quite need the features (and price tag) of Photoshop.


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Inkscape

Inkscape screen shot.

Inkscape is an open source vector graphics editor much like Adobe Illustrator, CorelDraw, and Xara X. Its default file format is web standards compliant Scalable Vector Graphics (SVG) under W3C’s specifications. Want to learn more about what Inkscape has to offer? Check out this list of articles and presentations about Inkscape.

If you’re interested in finding more open source and free alternatives to Photoshop, you may want to read this list of ten open source and free alternatives.


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Fireworks

Fireworks screen shot.

Fireworks is Adobe’s image editing software for the web designers. It excels in several areas over its big brother Photoshop, namely in high-fidelity prototyping of sites and a workspace environment that’s optimized for web designers. It is also a raster and vector hybrid, being able to work with raster-based images and vector-based graphics better and more symbiotically than Photoshop.

Fireworks is a popular tool of choice for many web designers and was once voted as one of the top tools for web designers.


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GIMP

GIMP screen shot.

GIMP – which stands for the GNU Image Manipulation Program – is a feature-packed and powerful open source image editor that can be used in all major operating systems (Linux, Mac, and Windows). It has a customizable interface so that you can easily set the view and behavior of GIMP.

It has a huge set of retouching tools that will allow you to perform advanced image retouching and manipulation. The GIMP outputs your work in many common formats like JPG, GIF, PNG, TIFF, and even PSD (Photoshop’s native file format).

Here are a couple of articles you may wish to take a look at if you’re interested in learning about the GIMP:


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GIMP

photoshop

Photoshop screen shot.

Not surprisingly, Photoshop is the winner by a landslide, garnering over half of all the total votes. Photoshop is what comes to mind when image editing is involved there’s very little that can be said about it that hasn’t been said already.

With an insurmountable amount of features that help you manipulate and enhance photos as well as create web graphics, all while helping you manage your workflow and image editing environment – Photoshop comes in at numero uno as the best image editing software currently in the market.

If you’re interested in learning more about Adobe Photoshop, here are some excellent articles for Photoshop beginners and aficionados:


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Picnik

Picnik makes your photos fabulous with easy to use yet powerful editing tools. Tweak to your heart’s content, then get creative with oodles of effects, fonts, shapes, and frames. It’s fast, easy, and fun.

picnik-photo-editing

JpgFun

Jpgfun is an easy-to-use free online service to edit Your photos! You can improve Your photo with different interesting and funny effects or put Your photo on a magazine cover. Mention that it is ABSOLUTELY FREE and easy as one, two, three! One more photo template resource.

jpgfun-photo-editing

Dynamic Einstein picture

You can change the text on this image to whatever you like. Change the text in the form below, then click on “preview image”. The text in the image will change accordingly. You can align the text with spaces and enters.

dynamic-einstein-picture

Create Your Own Wired Cover

Ever wanted to be on Wired magazine cover? This is Your chance! You can customize cover headlines, borders, color palette, background – fully customizable!

contened-wired-magazine

3ds Max 2011 Review: Easier Workflow

A Max Master breaks down the latest version of Autodesk's signature animation software.
Posted In | Site Categories: CG, Technology, Visual Effects

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3ds Max 2011 includes a new material editor, in-viewport modeling manipulations and a video compositing tool. All images courtesy of Autodesk.
Spring means warm weather and the annual release of the newest version of 3ds Max. This year's release, 3ds Max 2011, builds on many of the features that were new in 3ds Max 2010, improving both usability and performance. 3ds Max 2011 also adds welcome features such as a new material editor, in-viewport modeling manipulations, the ability to save a .max scene file that is backwards compatible with 3ds Max 2010 and a video compositing tool.

Material Editor
There are now two choices for material editing in 3ds Max; the well-known older material editor, now known as the Compact Material Editor, and Slate, a new node- based schematic material editor. Anyone who has used the NodeJoe schematic material editor plug-in for previous versions of 3ds Max will instantly recognize Slate, as it is based off of NodeJoe. Slate allows for the creation and editing of numerous materials within one workspace and without having to understand the older Max concept of multi-materials. You can have as many materials within a Slate workspace as you want. You can also mix the different Max material types, mental ray, Max Standard, architectural, within a single workspace.

Slate also exposes the 1,200 new Autodesk Materials that are included with 3ds Max 2011. Autodesk Materials replace the ProMaterials that were introduced in 3ds Max 2010. These materials can be shared with numerous Autodesk products like AutoCAD, Revit and Inventor. Using Slate's integrated context sensitive search makes it easy to find these or any other material within your scene or material library. To help with organizing this wide selection of materials you can create new material groups within the browser to hold you commonly used materials and material parameters for quick reference. Groups can be color coded for easy recognition and you can have as many groups as you need.

Along with the material editor the material browser has been reworked in 3ds Max 2011. The redesign gives it a less cluttered interface and UI that is consistent with Slate.

Having a non-linear schematic based material editor in Max is a welcome addition. Slate is something I have been personally hoping for a number of years now. My material creation and editing workflow is noticeably easier with 3ds Max 2011.

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Slate is a new node-based material editor that helps significantly improve workflow and productivity.

Quicksilver Hardware Renderer
If your video card supports Shader Model 3.0 or later 3ds Max 201, you can make use of it to quickly generate high quality renders and animations at blazing speeds. Quicksilver handles all available Max material types. Unlike viewport displays of your scene Quicksilver supports alpha buffer and z-buffer elements, motion blur, static and dynamic reflections, depth-of-field, shadow maps, indirect and photometric lighting effects, ambient occlusion and the ability to render at arbitrary resolutions. While a new generation of animators may no longer be able to learn how to juggle or do amazing yo-yo tricks being able to iterate a scene more before a deadline or to quickly generate a daily for a client are more than enough to offset the loss of those time honored animator skills.
 
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